FastestManAlive
1.0.0
Welcome to Fastest Man Alive, an Unreal Engine prototype featuring The Flash mechanics such as Speed Force, Bolt Throw, Wall Run(WIP) and basic combat. This project aims to showcase various aspects of The Flash's abilities within a game environment.
To use the Fastest Man Alive prototype:
Clone the repository:
git clone https://github.com/ProdiG66/FastestManAlive.gitOpen the project in Unreal Engine 5.3
Explore the various features, mechanics, and visual effects.
Modify and extend the project to suit your needs.
Contributions are welcome! If you have suggestions, bug reports, or would like to contribute enhancements, feel free to submit a pull request.
This project is licensed under the MIT License.
For inquiries, you can reach out to [[email protected]].