
Final Fantasy VII field archive editor (Forum).
You are welcome to contribute on this project, feel free to open issues and PR on GitHub.
If you are a developer and you want to build this software, follow the instructions below.
MSVC 2019 64-bit, Qt Creator, Qt Shader Tools and Qt 5 Compatibility ModuleCMake and NinjaPlease note:
By default Visual Studio will pick the x86-Release build configuration, but you can choose any other profile available.
CMake: [Release] (or one of the aforementioned profiles)BuildIn order to continue please make sure you have brew installed. See https://brew.sh/ for instructions.
$ brew install cmake
$ brew install qt6Close and reopen your terminal.
Please note: You can choose other build profiles if you want. See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html for more information.
$ mkdir -p .dist/build .dist/install
$ cmake -S . -B .dist/build -DCMAKE_INSTALL_PREFIX=.dist/install -DCMAKE_BUILD_TYPE=Release
$ cmake --build .dist/build --config Release$ apt-get install build-essential cmake qt6-default qttools6-dev$ pacman -S --needed base-devel cmake qt6Please note: You can choose other build profiles if you want. See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html for more information.
$ mkdir -p .dist/build .dist/install
$ cmake -S . -B .dist/build -DCMAKE_INSTALL_PREFIX=.dist/install -DCMAKE_BUILD_TYPE=Release
$ cmake --build .dist/build --config Release$ cmake --build .dist/build --target install