MeshDebugger
v1.0.0: ? 1.0.0

MeshDebugger is an editor tool to visually inspect a mesh. Very helpful if you want to debug your procedurally generated mesh or inspecting ideal parts of your model.
Download the plugin via Releases or Asset Store.
See Usage Instruction Here.
MeshDebugger does this in simple order:
Graphic.DrawMeshNow().Because MeshDebugger don't use Gizmos or Handles, it's possible to bring inspection into runtime build, although it still need several modification because this is editor-oriented tool.
If enough people interested I can make separate repo for IMGizmos which makes this Immediate Drawing wonderfully simpler and fast.
See Changelog.txt.
MIT