flash compiler
1.0.0
Another Flash compiler
| Apache Flex SDK and Adobe AIR SDK are used for build, preview and test your binary files. |
| Android SDK and iOS SDK are used for emulate, preview and test your mobile binary files. |
| Grunt or Gulp are used for build, preview and test your project. |
| Bower or JAM are used for dependency management. |
sh build [package] [mode] [options]
or
chmod +x build && ./build -help
or
double-click on it
-swf ( Default: ShockWave Flash)
-dmg ( Apple disk images)
-app ( Application bundle)
-apk ( Android application package file)
-ipa (? iOS application)
-air ( Adobe Integrated Runtime)
-exe (? Windows Executable file)
-rem ( Blackberry Desktop Manager / Blackberry devices)
-debug ( Default: Methodical process of finding and reducing the number of bugs, or defects)
-release ( The public distribution of software code and support materials)
-preview ( Opens compiled project)
-server ( Compiles and opens localhost environment)
-launch ( Opens localhost environment)
-hml ( Opens homologation environment)
-dev ( Opens staging environment)
Flash compiler is currently only compatible with MAC OS X. No guarantee, but I think that you can perform using cygwin on Microsoft Windows or git-for-windows.
Bugs and issues should be reported via the issue tracker.
git checkout -b my-new-feature to create your feature branch.git commit -am 'Add some feature' to commit your changes.git push origin my-new-feature to push to the branch.▴ Back to top