You can find many websites about HTML5 information, including introductions, tutorials, and usage tips. But there are also some good books on the market that focus on introducing the characteristics of HTML5 and collect and recommend 7 books. They are good helpers to learn HTML5.
1. Pro HTML 5 Programming "HTML5 Advanced Programming"Author: Peter Lubbers, Brian Albers, Frank Salim
This book is suitable for web application developers with rich programming experience. In other words, we will not introduce the basics of the development of the Internet in this book. There are many ready-made resources in this book to speed up learning of principles of web programming.
2. HTML5: Up and Running "HTML5 Reveal"Author: Mark Pilgrim
8 key topics in the book:
Author: Rob Hawkes
About the author: Rob Hawkes is good at solving problems through code. He is addicted to visual programming, not just limited to HTML5 and other exciting new web features.
4. The Essential Guide to HTML5: Using Games to learn HTML5 and JavaScript (No Chinese version yet)Author: Jeanine Meyer
This book is for developers who want to build a dynamic, exciting website with HTML5. If you know about programming and want to know what HTML5 can bring you, or if you don't have any programming experience, this book is perfect for you. This book will showcase the new features of HTML5 and the mysterious art of programming. Programming is an art, and developing interesting games and other applications requires talent.
5. Sergey's HTML5 & CSS3 Quick Reference (No Chinese version yet)Author: Sergey Mavrody.
This book is a technical dictionary for professional web designers and developers. It summarizes HTML5 and CSS3 rules over 3000 pages and covers the most common basic concepts and rules, including tags, attributes, values, objects, attributes, methods, events, and APIs.
Topics include:
Publisher: Wiley Publishing Inc
HTML is the preferred programming language for web page production, and HTML5 has completely new features. From this book you will learn about the rich media applications, geolocation, databases, mobility, new applications in CSS and JavaScript, and how to use the new canvas tags.
Overview of this book:
Author: Steve Fulron, Jeff Fulron
HTML5 Canvas provides developers with the opportunity to create animated graphics using commonly used HTML and JavaScript in ordinary web browsers. Canvas is one of the most obvious features of HTML5, which provides great visual effects and interactivity. However, it is different from typical JavaScript, Flash, Silverlight development and needs to be explored seriously!
This book is divided into 11 chapters and the first four chapters. It mainly introduces the HTML Canvas API through examples, and the topics covered include text, images and drawings. The next six chapters mainly introduce the extension applications of the Canvase API. In these chapters, we discuss math and physics applications, video, audio, gaming and mobile applications. The last chapter introduces the experimental fields of 3D and multiplayer.