Jazz² Resurrection is reimplementation of the game Jazz Jackrabbit 2 released in 1998. Supports various versions of the game (Shareware Demo, Holiday Hare '98, The Secret Files and Christmas Chronicles). Also, it partially supports some features of JJ2+ extension and MLLE. This repository contains fully rewritten game in C++ with better performance and many improvements. Further information can be found here.
‹Game›Source
‹Game›Jazz2.exe, ‹Game›Jazz2_avx2.exe or ‹Game›Jazz2_sdl2.exe application‹Game› is path to Jazz² Resurrection. The game requires Windows 7 (or newer) and GPU with OpenGL 3.0 support. Game files should not be copied to Program Files. Cache is recreated during intro cinematics on the first startup, so it can't be skipped.
sudo apt install libglew2.2 libglfw3 libsdl2-2.0-0 libopenal1 libvorbisfile3 libopenmpt0
.deb or .rpm package and dependencies should be installed automatically‹Game›/Source/
~/.local/share/Jazz² Resurrection/Source/ instead‹Game›/jazz2 or ‹Game›/jazz2_sdl2 application
‹Game› is path to Jazz² Resurrection. The game requires GPU with OpenGL 3.0 or OpenGL ES 3.0 (ARM) support. Cache is recreated during intro cinematics on the first startup, so it can't be skipped.
Alternatively, you can use package repository for your Linux distribution:
.dmg application bundle~/Library/Application Support/Jazz² Resurrection/Source/
Cache is recreated during intro cinematics on the first startup, so it can't be skipped.
Alternatively, you can install it using brew install --cask jazz2-resurrection
Jazz2.apk or Jazz2_x64.apk on the device‹Storage›/Android/data/jazz2.resurrection/files/Source/
‹Storage›/Games/Jazz² Resurrection/Source/‹Storage›/Download/Jazz² Resurrection/Source/‹Storage› is usually internal storage on your device. Content directory is included directly in APK file, no action is needed. The game requires Android 5.0 (or newer) and GPU with OpenGL ES 3.0 support. Cache is recreated during intro cinematics on the first startup.
Jazz2.nro package (custom firmware is needed)/Games/Jazz2/Source/ on SD cardCache is recreated during intro cinematics on the first startup, so it can't be skipped. It may take more time, so white screen could be shown longer than expected.
The game requires browser with WebAssembly and WebGL 2.0 support – usually any modern web browser.
Jazz2.cer certificate if needed (the application is self-signed)Jazz2.msixbundle packageGamesJazz² ResurrectionSource on an external drive to preserve settings across installations, the application must be set to Game type, exFAT is recommended or correct read/write permissions must be assignedNCINE_DOWNLOAD_DEPENDENCIES option, then download build dependencies manually to .Libs
.Libs, open the solution in Microsoft Visual Studio 2019 (or newer) and build itNCINE_DOWNLOAD_DEPENDENCIES option, then download build dependencies manually to ./Libs/
libgl1-mesa-dev libglew-dev libglfw3-dev libsdl2-dev libopenal-dev libopenmpt-dev zlib1g-dev
NCINE_DOWNLOAD_DEPENDENCIES option, then download build dependencies manually to ./Libs/
../android-sdk/)../android-ndk/)../gradle/)NCINE_DOWNLOAD_DEPENDENCIES option, then download build dependencies manually to ./Libs/
NCINE_BUILD_ANDROID optioncmake -D CMAKE_TOOLCHAIN_FILE=${DEVKITPRO}/cmake/Switch.cmake -D NCINE_PREFERRED_BACKEND=SDL2../emsdk/)cd ..
git clone https://github.com/emscripten-core/emsdk.git
cd emsdk
./emsdk install latest
./emsdk activate latestNCINE_DOWNLOAD_DEPENDENCIES option./Content/ directory – the files must be provided in advanceNCINE_DOWNLOAD_DEPENDENCIES option, then download build dependencies manually to .Libs
cmake -D CMAKE_SYSTEM_NAME=WindowsStore -D CMAKE_SYSTEM_VERSION="10.0"This project is licensed under the terms of the GNU General Public License v3.0.
This project uses modified nCine game engine released under the following license:
Copyright (c) 2011-2022 Angelo Theodorou
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.