BoneCaptureBlend
1.0.0
A tool to allow users to easily blend between multiple sets of weights.
Here you have a rigged character who has multiple sets of armor. You dont want to weight paint each set of armor manually but transfering the weights isnt cutting it. Here you can see the transferred weights are messing up the skirt.

You try generating new automatic weights from the skeleton onto the armor but it looks like this...

The skirt looks better but its clipping everwhere. Ideally you can pick exactly which weights you want from each bind. With my tool you can!

Big thank you to Ben Flight from the think procedural discord for letting me help him on this.