This time we focus on some fairy tale worlds and prehistoric HTML tags. They are bad, dirty, ugly, random, ridiculous attributes abandoned by HTML standards, and can only work partly on a subversion of the browser or tags that can be replaced by new ones.
Some people advise us not to praise the standards. Although we teach standards-based HTML and CSS, if so, users (extraordinary beginners) will experience bad introductory methods and bad practices, and they don't know where something went wrong. So our answer is: a guide to rejecting bad labels.
HTML has tried to remove expression and develop towards content, resulting in the basic principle of isolating content meaning (HTML) from performance (CSS). This will lose weight to the webpage, as a collection of performance instructions (in the form of external CSS documents) can be applied to multiple pages. This will also make the website easier to manage because global changes can be obtained from modifying a separate file.
Some bad tags are basically manifestation tags (like small), which can be replaced with more meaningful and simpler CSS rules. Others are not only used for performance, but are unnecessary huge (such as font tags) or hateful (such as blink) that are harmful to usability.
LabelHere are the tags you may encounter that you can have better choices:
Sample code [www.CuoXIn.com]