Python from scratch: from a newcomer to his own games and programs
This is a special edition of Python from scratch: from a beginner to his own games and programs ”, dedicated to the 41st anniversary of the Soyuz-T6 space expedition.
Jean-Lu Chtiens wrote a preface with great kindness, and supported at the end of her final project.
For whom this book
This book is aimed at schoolchildren, students, computer science teachers and solves three key problems:
The presentation of structured information about programming on Python, on the principle of 'from simple to complex'.
Stimulating interest in programming, regardless of the level of technical equipment. Practical examples and the final project of the book can be performed in the Python online editor, which makes the book practical material available even for students with outdated or weak computers, including computer classes with outdated equipment.
Lighting career opportunities for future specialists in the field of programming on Python.
A brief description
The book consists of fourteen chapters, twelve of which are devoted to the basics of programming on Python, while the thirteenth chapter includes the final project.
After the development of twelve chapters of the book, students will be able to independently write a simple code and prepare for the final project included in the thirteenth chapter of the book.
As part of this project, students will create their own program for the on -board computer of the spacecraft, which is responsible for the docking process with the space station.
The study of all thirteen chapters of the book will provide students with basic programming skills on Python.
Authors: Roman Gurbanov, Jean-Lu Chottyen
ISBN: 979-8-22385-304-6 | 2023
For all questions: [email protected]