swift tts
2.1.2 Error if built with macOS
该软件包包含一些非常简单的包装器,围绕Avoundation/avspeechsynthesizer的TTS部分包装,使您可以轻松地使用文本语音。
SwiftTTS使用Swift并发与async await ,等待几个AsyncStreamSwiftTTSDependency在上面的库周围包装器,促进了与无点依赖库的集成,或者由可合转架构(TCA)制成的项目。SwiftTTSCombine此软件包中仍然可用的OG库speak(String) -> Void当您只想使用简单字符串的TT时调用此方法isSpeaking() -> AsyncStream<Bool> - 知道何时开始听到话语,何时停止speakingProgress() -> AsyncStream<Double> - 知道进度从0到1rateRatio() -> Float设置速度放慢或加速TTS发动机的速率setRateRatio(Float) -> Void设置速度放慢或加速TTS发动机的速率voice() -> AVSpeechSynthesisVoice? - 默认情况下,TTS引擎的声音是en-GB的声音setVoice(AVSpeechSynthesisVoice) -> Void设置TTS引擎的声音import SwiftTTS
let tts = SwiftTTS . live
tts . speak ( " Hello World! " )
Task {
for await isSpeaking in tts . isSpeaking ( ) {
print ( " TTS is currently ( isSpeaking ? " speaking " : " not speaking " ) " )
}
}
Task {
for await progress in tts . speakingProgress ( ) {
print ( " Progress: ( Int ( progress * 100 ) ) % " )
}
}
tts . setRateRatio ( 3 / 4 )
tts . speak ( " Hello World! But slower " ) 在Reducer中添加@Dependency(.tts) var tts ,您将可以访问上面提到的所有功能。
import ComposableArchitecture
import Foundation
import SwiftTTSDependency
public struct TTS : ReducerProtocol {
public struct State : Equatable {
public var text = " "
public var isSpeaking = false
public var speakingProgress = 1.0
public var rateRatio : Float = 1.0
public init (
text : String = " " ,
isSpeaking : Bool = false ,
speakingProgress : Double = 1.0 ,
rateRatio : Float = 1.0
) {
self . text = text
self . isSpeaking = isSpeaking
self . speakingProgress = speakingProgress
self . rateRatio = rateRatio
}
}
public enum Action : Equatable {
case changeRateRatio ( Float )
case speak
case startSpeaking
case stopSpeaking
case changeSpeakingProgress ( Double )
}
@ Dependency ( . tts ) var tts
public init ( ) { }
public var body : some ReducerProtocol < State , Action > {
Reduce { state , action in
switch action {
case let . changeRateRatio ( rateRatio ) :
state . rateRatio = rateRatio
tts . setRateRatio ( rateRatio )
return . none
case . speak :
tts . speak ( state . text )
return . run { send in
for await isSpeaking in tts . isSpeaking ( ) {
if isSpeaking {
await send ( . startSpeaking )
} else {
await send ( . stopSpeaking )
}
}
}
case . startSpeaking :
state . isSpeaking = true
return . run { send in
for await progress in tts . speakingProgress ( ) {
await send ( . changeSpeakingProgress ( progress ) )
}
}
case . stopSpeaking :
state . isSpeaking = false
return . none
case let . changeSpeakingProgress ( speakingProgress ) :
state . speakingProgress = speakingProgress
return . none
}
}
}
} 您可以实例化/注入TTSEngine对象,它具有此行为
func speak(string: String) :当您只想使用简单字符串的TTS时调用此方法isSpeakingPublisher ,以了解何时开始听到话语,何时停止speakingProgressPublisher以了解进度,从0到1var rateRatio: Float :设置速度减速或加速TTS发动机var voice: AVSpeechSynthesisVoice? :设置TTS引擎的声音,默认情况下,这是en-GB的声音import Combine
import SwiftTTSCombine
let engine : TTSEngine = SwiftTTSCombine . Engine ( )
var cancellables = Set < AnyCancellable > ( )
engine . speak ( string : " Hello World! " )
engine . isSpeakingPublisher
. sink { isSpeaking in
print ( " TTS is currently ( isSpeaking ? " speaking " : " not speaking " ) " )
}
. store ( in : & cancellables )
engine . speakingProgressPublisher
. sink { progress in
print ( " Progress: ( Int ( progress * 100 ) ) % " )
}
. store ( in : & cancellables )
engine . rateRatio = 3 / 4
engine . speak ( string : " Hello World! But slower " ) 您可以将Swifttts Libs添加到Xcode项目中,通过将其添加为软件包依赖项。
编辑您的Package.swift以在可用的三个中添加您想要的库之一。
let package = Package (
...
dependencies : [
. package ( url : " https://github.com/renaudjenny/swift-tts " , from : " 2.0.0 " ) ,
...
] ,
targets : [
. target (
name : " <Your project name> " ,
dependencies : [
. product ( name : " SwiftTTS " , package : " swift-tts " ) , // <-- Modern concurrency
. product ( name : " SwiftTTSDependency " , package : " swift-tts " ) , // <-- Point-Free Dependencies library wrapper
. product ( name : " SwiftTTSCombine " , package : " swift-tts " ) , // <-- Combine wrapper
] ) ,
...
]
)