Diver Dave is an experience simulation game similar to meat pigeon gameplay. Players can hunt various fish on the seabed, and then transport them to the store to make dishes for sale. So how to match employees? Let’s take a look. See Diver Dave's staff recommendations for best configurations.

Best configuration
Main store: Lobby Cow Warrior + Dre, Chef James + Charlie
Branch: Lobby Raptor + Billy, Chef Maki + Yonekura,
Manager: Xingzi
Are the cooking attributes of a chef important?
There is Banjo in the main store, which equals three chefs and two and a half waiters (Dave is too slow, so he counts as half). There are only two chefs in the branch, but there are three waiters including the manager. So the idea is that the main store should pay attention to the staff configuration, and the branch stores should pay attention to the chef configuration. The chefs at the branch must cook with high-level cooking skills, and don't cook slowly, causing people in the lobby to stare blankly. It is useless to say that the chef's cooking level is good, the dishes are always prepared in advance. The main reason for this misunderstanding is because I keep looking at the main restaurant. There is a boss Banjo in the main store, and if a chef with a high cooking level is placed next to Banjo, the attributes will overflow, can you not be happy? The cooking attribute is approximately equal to the speed of cooking in the kitchen. Maki given in the game plot is very easy to use. She has the highest cooking attribute in the game. Before, she was placed next to Banjo, but her value was not reflected. (The girl is determined to become a great chef, so she must arrange it. The branch chef is locked up!)

Is it better to have the Lobby Raptor with the Ox Warrior fully automatic?
In the later period, the main store must have dual cleaning skills, which has a high fault tolerance rate. Opening a store is also part of the game. Don't think about hanging up and being fully automatic. In this way, when you prepare manpower, you will suddenly realize that you can grind the mustard by yourself, and the Raptor will go to the branch to grind the mustard.
Are the skills of the two masters of Ural strong?
Ural can be used in the early stage and is very useful. Beverage Expert is an early-stage skill, and each drink costs 10 yuan more. But in the later stage, even if all 45 of your customers order drinks, the extra cost is only 450 yuan, which is negligible.
Another expert in cooking adds 5% to the number of dishes on the plate, and an expert adds 10%. As long as the dishes are prepared manually, they will never under-prepare. It must be just right according to the flow of people and the number of plates. Don’t bet on these 5-10 %, for example, crimson fish rolls, one set of ingredients will produce 9 plates at full level, and 5 ingredients will yield exactly 45 plates. The skill of Cooking Expert is meaningless.
Moreover, the branch model is different. You cannot manually set the menu, and only control the portion when it is fixed. The best way is to only give so much of the ingredients every day. (I welcome any corrections, but I don’t feel how powerful this skill is.)
In summary, the chef recommends bringing at least one dish+.
Once again, I feel that the cooking attribute is useless because the main store has Banjo, and the cooking speed is always overflowing. You can't feel it. If you don't believe it, you can use James with Ural and throw it into the branch to be a chef. Check whether the meal card is stuck or not. You'll know if it's easy to roll over.
In the later stage, only by properly collocating the store can you be able to work smoothly, work with a sense of rhythm, and avoid losing customers without getting embarrassed.

About the branch manager:
The manager uses ingredients based on overall ability, not just cooking level. Kyoko can use level 9 ingredients if her level 18 cooking is less than 500.
Kyoko recommends De Rui as a manager before she reaches level 18, or it’s okay to keep De Rui as he has high comprehensive attributes and can use level 9 ingredients earlier. However, in fact, many of the 400 dishes unlocked by employees in the middle and later stages do not need to be used at level 9. For materials, being a manager only comes with lobby skills, but he will give priority to tasks with skill bonuses. If De Rui is a manager, sometimes he and Billy will compete to clean the table, causing the guests who want to drink tea next to him to be a little bit agitated. Not happy.
Kyoko’s skills are the game’s default lobby employee template, otherwise why would she get them by clicking on them at the start of the game?
A tip expert with money-making skills, coupled with a work skill in beverage service, a person who, although a little arrogant, is serious about his work, has good abilities, and can help you increase your turnover. The most important thing is an old employee who has been with you since the beginning of the store. , won’t you promote her to a manager?