How to play Brotato Demon Hentai? What should you pay attention to when playing Demon Endless? The editor below brings you the endless gameplay recommendations for Potato Brotato Demon, let’s take a look.
The heart can add up to 10 blood per wave
1. In the first wave of the wand, try to kill monsters and settle 35 gold coins, because 35 can be used once more than 34. The devil can buy unlimited props to increase the blood limit in the early stage, which is equivalent to free money. For example, if there is one that adds 5 lives and minus 1 life recovery Buy it before it costs 5 yuan
2. In each of the first 35 waves, spend all your money to buy things. When you run out of blood to buy things, you can only buy hunting rings for the free number of rabbits in waves 35-70 (eyeballs and tardigrade garden rounds, you can get some if there is no pressure) and others. I won’t buy anything. I won’t buy anything at all after wave 70. I will only rely on boss boxes to provide dozens of boxes at a time for later boss battles.
3. After the 20th wave, change the potato launcher when you encounter it. Before the ninth wave starts, either your attack speed is higher than 80 or you have a turban, or you can just restart it, because you can’t kill all the monsters and leaving a bunch of monsters will hurt the economy. Our early money is very important, otherwise it would be impossible to play hundreds of waves and we would only play the Tianhu game
4. For the first 5 waves of talents, choose Health > Attack Speed > Harvest > Long Range Damage = Percent Damage > Critical Hit = Dodge = Luck = Movement Speed. After 10 waves, choose Percent Damage > Critical Hit (Critical hit will be 100 after hunting) Take it when you see it before hitting)>Movement speed (generator = percentage damage)>Luck (can take it before 30 waves)
5. Coupons, trees, alien gentlemen, hot sauce, dangerous rabbits (you can get about 20 for d hunting and rings), backpacks, alien eyeball hunting trophies, rings, mice, and garden 35 waves. Take these when you see them
The most critical props in the later stage are hunting, rings, tardigrades, eyeballs, headscarves (a few are enough in the early stage, take them from the boxes), orchards, shaping bombs, and airplanes that reduce the movement speed of surrounding monsters. It is very important to get some of these for hunting. The most important thing about the ring is to take it when you see it before 70 waves.
6. Don’t take Rebound (conflicts with the headscarf), Bloody Hands, Blood Donation, Sad Tomato (the one whose health is reduced by half at the beginning, I don’t know the name), and two uniques that reduce the number of monsters. Basically take all the other uniques.
7. The card selection idea has the highest percentage damage, and the highest attack speed in the first ten waves. If there is hunting, give priority to the critical hit to 100. If you are lucky enough to see it before 30 waves, you can get it. The one with reduced damage plus luck can not get it. You can get it in the first 20 waves of harvest. Don't take blood donations and bees
8. Give up props with attributes including range (which will be replenished later) such as armor, engineering, elements, melee combat, life regeneration, and life stealing. As long as the positive attributes are useful to you, you can take them. The first ten waves of long-range damage will not matter. It is recommended to take more, but don’t take it after 10 waves.
Basically, if you play Endless more, you will know how to get cards. According to my idea of card selection, as long as you have a turban and survive at least 60 waves in the first nine waves, you can easily go to hundreds of waves. No profession is better than the devil, and the farmer will not be stuck in the garden bug. The devil is not far away either.
