This small DEMO mainly uses the box to fix the length and width to display the picture. Put the picture into the imagebox and connect it. Each time you change the picture, the margin-left of the imagebox's style attribute can be changed to form a carousel effect.
The code copy is as follows:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>Unt titled document</title>
<style>
.box {
width: 900px;
height: 350px;
margin: 20px;
overflow: hidden;
margin:0 auto;
}
.imagebox {
width: 3600px;
height: 350px;
-webkit-transition: all 1s ease-in-out;
-moz-transition: all 1s ease-in-out;
-o-transition: all 1s ease-in-out;
transition: all 1s ease-in-out;
}
.imagebox img {
width: 900px;
float: left;
height: 350px;
}
</style>
</head>
<body>
<div>
<div id="ImageBox">
<img src="images/image click rotation/image-53.jpg" />
<img src="images/image click rotation/image-54.jpg"/>
<img src="images/image click rotation/image-55.jpg"/>
<img src="images/image click rotation/image-56.jpg"/>
</div>
</div>
<div>
<input type="button" value="left" onclick="turnleft()"/>
<input type="button" value="right" onclick="turnright()"/>
</div>
<script language="javascript">
var int=setInterval("change()",3*1000);
var a=document.getElementById("ImageBox");
var i=1;
function change(){
if(i==4){
i=0;
}
i=i+1;
a.style.marginLeft=(1-i)*900+"px";
}
function stopchange(){clearInterval(int);}
function startchange(){int=setInterval("change()",2*1000);}
a.onmouseover=function(){clearInterval(int);}
a.onmouseout=function() {int=setInterval("change()",2*1000);}
function turnleft(){
stopchange();
i=i+1;
a.style.marginLeft=(1-i)*900+"px";
if(i==4){
i=0;
}
startchange();
}
function turnright(){
stopchange();
if(i>1){
a.style.marginLeft=(2-i)*900+"px";
i=i-1;
}else{
a.style.marginLeft=-3*900+"px";
i=4;
}
startchange();
}
</script>
</body>
</html>