How to choose Xu Chu in the Three Kingdoms War Chronicles again?
Preparation, meaning of numbers and letters
1. Four moves and one move
2. Rules for mutual recruitment
3. 66A/Air shock downgrade (some characters)
4. Triple A must fall and hidden and fast turn
As a novice, I often see some numbers in Lienji. When I first came into contact with them, I didn’t know what they represented and I was confused, such as: 236A, 66A, 28A... In fact, what these numbers represent is If you don’t understand the direction input, you can check the number keys in the lower right corner of the keyboard to find out.

Preparation, meaning of numbers and letters
In addition, AAAA refers to the normal attack routine that the protagonist presses A four times (Zhuge and Xu Chu press A three times), and miss refers to an empty hit or miss.
1. Four moves and one move
When newcomers first started playing Fengyun, they discovered why Fengyun is different from 119. Why can't Fengyun always hit 66AA or AAA dozens of times? This is because Fengyun has a 4-1 limit. . The 4-1 I am talking about is what everyone often calls four moves and one move.
To put it simply, after you enter a fixed command, when it hits the enemy for the first time, the system will record a move on the enemy. Within a set of combos, an enemy can withstand a total of four moves. Each enemy is counted separately.
The first move means that after four moves, the enemy can only withstand another 1 hit attack. All moves can only hit the first hit, and then the move is forced to stop.
Specific instructions and analysis of combos:

Zhuge 8th Company 2: 66A AA 66A AAA 66A

Zhao Yun National 11th Company: AAAA B8AA B8AA B8AA B8A
Novice players often encounter situations where they originally wanted to hit the BOSS with a cool combo, but they didn't expect the move to be broken before the 4-1 was completed. Sometimes, the move was even broken right after the BOSS hit, and then the BOSS counterattacked. How depressing.
This is actually caused by the Uprising system not clearing the number of four moves you generated in your last combo. We often call them residual moves. Generally, bosses such as Zhang Liao, Xia Houyuan, Xu Chu, and Sima Yi tend to have residual moves.
The solution is very simple, that is, don't be so anxious before comboing, just wait for a while, maybe half a second.
2. Rules for mutual recruitment
In the four-move one-move combo of "The Return of the Wind", there is generally no restriction on the succession of different moves, but there are restrictions on the succession of the same moves.
There are very few moves that do not have miss restrictions on the same moves and can be continued at will. These moves are: Xu Chu AAA, Zhao Yun's three points of the world, Baihuang 236A, Mo Zhang 236A, Guan Yu 6A, Ma Chao Tianwu's three moves and Immortal Guidance .

In the picture above, 236A was used for three consecutive moves, all of which were completed three times.
In addition, most of the moves in Uprising have a restriction, which is:
If the same moves are connected, the first hit is forced to miss, that is, it cannot be hit.
Specifically, there are three situations:
A: A move has multiple attack stages, so after the first miss, the number of stages will be reduced. For example: if Tiannv Sanhua is full of 5 hits, then if you add Tiannv Sanhua, no matter how you adjust it, you can only hit 4 hits at most.

Diao Chan and Tian Nu scatter flowers: 5hit+4hit+4hit+4hit+1hit=18hit
B: If the move only has one attack, then it will definitely not be connected. This is a typical situation where the same move does not connect. For example, everyone's normal collision, crouching, jumping, insurance, etc. cannot be connected. And if these moves are aerated, they will become multi-stage attacks, so they can naturally be connected like the above situation.
C: Characters AAAA except Xu Chu and Diao Chan, although they are multi-stage attacks, these moves must hit the first one before the subsequent ones can be used, and the same moves are forced to miss the first one, so the ordinary AAAA of these characters It is impossible to connect to each other. However, AAAA in different levels belong to different moves, so they can be interconnected. If you want to change the character's AAAA level, you need to use 66A and air shock as mentioned below.
PS: Different level segments: There are five level segments in Uprising: 0-4, 5-9, 10-14, 15-19, 20-24. The blood tank length will be increased for each level segment. With the attack power of ordinary AAAA, AAAA of different levels can be interconnected.
3. 66A/Air shock downgrade (some characters)
Among the 12 characters in Uprising, there are 7 characters: Zhao Yun, Zhuge, Bai Zhang, Mo Zhang, Bai Huang, Zhen Huang, and Lu Xun. They will immediately receive AAAA after 66A, and their attack power will be reduced to level 0-4, and will there be any attack at 66a? Hitting the enemy will have this effect, and we call the 66A that does not hit the "air shock".
There are two benefits of downgrading from AAAA. First, the attack power is reduced and the damage is less. This allows for higher hits in a row and more points. Especially after level 20, if you go straight to AAAA, the minion may be dead, but if you use 66A/air shock downgrade, you can hit the same number of combos as before level 5. This is most reflected in Bai Huang.
Second, after downgrading, AAAA and normal AAAA count as different moves, and can be interconnected to create higher-hit moves. Because AAAA interconnection obviously has more consecutive moves than using 66A and B2A.

The two sets of combos in the picture above include 66a followed by AAAA and air shock followed by AAAA respectively.
Air shock has so many benefits, but it’s not easy to implement. Over the past ten years, Fengyun's air shock skills have been continuously updated, and they are also the basic skills that novice players must master to learn Fengyun.