Many netizens of Lost in Time are eager to know the article "How to Change the Level of Lost in Time and the difficulty of Special Training in Lost in Time" and what new levels of Lost in Time will appear in the future. If you are interested in this topic, you can take a look at the article "How to Change the Difficulty of the Special Training of Lost in Time and the Level of Lost in Time" prepared by the editor of Source Code.com. This article may be helpful to you.
The only difference from the Well of Darkness is that there are two points. One is that the upper limit of the number of players can only be twelve different inmates. The other is that the director's sanity is not fully restored. For example, the upper limit of the director's sanity is ten. Second, if you were deducted to two in the first five waves, then after the fifth wave, the save point can only be restored to six instead of twelve. However, overall, this mode can still be regarded as a well of darkness with one level every five waves. . As mentioned before, before each wave of enemies, there will be three random waves of madness, which are buffs for everyone to choose from. Let’s briefly introduce the buffs. Generally speaking, they can be divided into two categories. One is to buff your own confinement or weaken the enemy’s front. buff, the other is a negative buff that weakens one's own confinement or enhances the enemy's. The positive buff will only appear in the third, eighth, thirteenth, and eighteenth waves of every five waves. The rest of the levels are negative buffs. Positive buffs There are relatively few buff selection opportunities, and generally there is not much room for choice. You can just choose the corresponding buff according to whether your lineup is a physical team or a legal team.

In addition to the introduction of a new difficulty level, this special training of Madness has also optimized the level experience. The first is to remove the buff effect of monsters. The current meat pigeon options are only to give frontal buffs to oneself or debuffs to the enemy. At the same time, the special training also A new function has been added to select the starting point of special training. Now all save points can be selected as the starting point. When there are multiple records at the save point, they are no longer overwritten directly, but one is selected and saved. In addition, the level of this special training has added civilians who need to be protected. When the training level is not enough to defend the road alone, it is necessary to move the characters frequently. It is worth mentioning that there is no hidden ground in this period. To sum up, the changes in Urgent Training are not big. The main changes are to optimize the game experience of players. Based on the experience of the past two episodes of Urgent Training, they are long-term activities that last for more than two months. Dear new and old players There is enough time to improve the character.