Food App UI Animation IOS
1.0.0
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ステップ1 :次または前の矢印アイコンを使用してアニメーションフードリストを表示
@IBAction func btnClickNext(_ sender: UIButton)
{
if isanimate == true
{
isanimate = false
UIView.animate(withDuration: 1, delay: 0, options: .curveLinear, animations: {
self.imgBurger?.transform = CGAffineTransform(scaleX: 0.001, y: 0.001)
self.imgBurgername?.transform = CGAffineTransform(scaleX: 0.001, y: 0.001)
self.lblPrice?.transform = CGAffineTransform(scaleX: 0.001, y: 0.001)
}, completion: { _ in
self.imgBurger?.transform = CGAffineTransform(scaleX: 0.0, y: 0.0)
self.imgBurger?.image = UIImage(named: "burger")
self.imgBurgername?.transform = CGAffineTransform(scaleX: 0.0, y: 0.0)
self.imgBurgername?.image = UIImage(named: "burgername")
self.lblPrice?.transform = CGAffineTransform(scaleX: 0.0, y: 0.0)
self.lblPrice?.text = "12.99 $"
UIView.animate(withDuration: 1, delay: 0, options: .curveLinear, animations: {
self.imgBurger?.transform = CGAffineTransform(scaleX: 1.0, y: 1.0)
self.imgBurgername?.transform = CGAffineTransform(scaleX: 1.0, y: 1.0)
self.lblPrice?.transform = CGAffineTransform(scaleX: 1.0, y: 1.0)
}, completion: nil)
})
let screenRect: CGRect = UIScreen.main.bounds
var _: CGFloat = screenRect.size.width
UIView.animate(withDuration: 1, delay: 0, options: .curveEaseInOut, animations: {
self.lbltitle?.frame = CGRect(x: screenRect.size.width, y: (self.lbltitle?.frame.origin.y)!, width: (self.lbltitle?.frame.size.width)!, height: (self.lbltitle?.frame.size.height)!)
self.lblSubtitle?.frame = CGRect(x: screenRect.size.width, y: (self.lblSubtitle?.frame.origin.y)!, width: (self.lblSubtitle?.frame.size.width)!, height: (self.lblSubtitle?.frame.size.height)!)
}) { finished in
//position screen left after animation
self.lbltitle?.frame = CGRect(x: -screenRect.size.width, y: (self.lbltitle?.frame.origin.y)!, width: (self.lbltitle?.frame.size.width)!, height: (self.lbltitle?.frame.size.height)!)
self.lblSubtitle?.frame = CGRect(x: -screenRect.size.width, y: (self.lblSubtitle?.frame.origin.y)!, width: (self.lblSubtitle?.frame.size.width)!, height: (self.lblSubtitle?.frame.size.height)!)
// Converted to Swift 4 by Swiftify v4.2.28558 - https://objectivec2swift.com/
UIView.animate(withDuration: 1, delay: 0, options: .curveEaseInOut, animations: {
self.lbltitle?.frame = CGRect(x: self.view.center.x - (self.lbltitle!.frame.size.width/2) , y: (self.lbltitle?.frame.origin.y)!, width: self.lbltitle!.frame.size.width, height: self.lbltitle!.frame.size.height)
self.lblSubtitle?.frame = CGRect(x: self.view.center.x - (self.lblSubtitle!.frame.size.width/2) , y: (self.lblSubtitle?.frame.origin.y)!, width: self.lblSubtitle!.frame.size.width, height: self.lblSubtitle!.frame.size.height)
// self.lbltitle?.center = self.view.center
}) { finished in
//do something after animation
}
}
}
else
{
isanimate = true
UIView.animate(withDuration: 1, delay: 0, options: .curveLinear, animations: {
self.imgBurger?.transform = CGAffineTransform(scaleX: 0.001, y: 0.001)
self.imgBurgername?.transform = CGAffineTransform(scaleX: 0.001, y: 0.001)
self.lblPrice?.transform = CGAffineTransform(scaleX: 0.001, y: 0.001)
}, completion: { _ in
self.imgBurger?.transform = CGAffineTransform(scaleX: 0.0, y: 0.0)
self.imgBurger?.image = UIImage(named: "burger")
self.imgBurgername?.transform = CGAffineTransform(scaleX: 0.0, y: 0.0)
self.imgBurgername?.image = UIImage(named: "burgername")
self.lblPrice?.transform = CGAffineTransform(scaleX: 0.0, y: 0.0)
self.lblPrice?.text = "12.99 $"
UIView.animate(withDuration: 1, delay: 0, options: .curveLinear, animations: {
self.imgBurger?.transform = CGAffineTransform(scaleX: 1.0, y: 1.0)
self.imgBurgername?.transform = CGAffineTransform(scaleX: 1.0, y: 1.0)
self.lblPrice?.transform = CGAffineTransform(scaleX: 1.0, y: 1.0)
}, completion: nil)
})
let screenRect: CGRect = UIScreen.main.bounds
var _: CGFloat = screenRect.size.width
UIView.animate(withDuration: 1, delay: 0, options: .curveEaseInOut, animations: {
self.lbltitle?.frame = CGRect(x: screenRect.size.width, y: (self.lbltitle?.frame.origin.y)!, width: (self.lbltitle?.frame.size.width)!, height: (self.lbltitle?.frame.size.height)!)
self.lblSubtitle?.frame = CGRect(x: screenRect.size.width, y: (self.lblSubtitle?.frame.origin.y)!, width: (self.lblSubtitle?.frame.size.width)!, height: (self.lblSubtitle?.frame.size.height)!)
}) { finished in
//position screen left after animation
self.lbltitle?.frame = CGRect(x: -screenRect.size.width, y: (self.lbltitle?.frame.origin.y)!, width: (self.lbltitle?.frame.size.width)!, height: (self.lbltitle?.frame.size.height)!)
self.lblSubtitle?.frame = CGRect(x: -screenRect.size.width, y: (self.lblSubtitle?.frame.origin.y)!, width: (self.lblSubtitle?.frame.size.width)!, height: (self.lblSubtitle?.frame.size.height)!)
// Converted to Swift 4 by Swiftify v4.2.28558 - https://objectivec2swift.com/
UIView.animate(withDuration: 1, delay: 0, options: .curveEaseInOut, animations: {
self.lbltitle?.frame = CGRect(x: self.view.center.x - (self.lbltitle!.frame.size.width/2) , y: (self.lbltitle?.frame.origin.y)!, width: self.lbltitle!.frame.size.width, height: self.lbltitle!.frame.size.height)
self.lblSubtitle?.frame = CGRect(x: self.view.center.x - (self.lblSubtitle!.frame.size.width/2) , y: (self.lblSubtitle?.frame.origin.y)!, width: self.lblSubtitle!.frame.size.width, height: self.lblSubtitle!.frame.size.height)
// self.lbltitle?.center = self.view.center
}) { finished in
//do something after animation
}
}
}
}
ステップ2 :特定の食べ物に追加されたお気に入りのトッピングのアニメーションとイラストを表示
@IBAction func btnClickCrack(_ sender: UIButton)
{
UIView.animate(withDuration: 2, delay: 0, options: [.curveEaseIn], animations: {
self.imgVegetable?.center.y = (self.imgBurger?.frame.origin.y)! + ((self.imgBurger?.frame.height)!/2)
self.imgVegetable?.isHidden = false
self.loadViewIfNeeded()
}) { finished in
self.imgVegetable?.breakGlass(size: GridSize(columns: 15, rows: 21), completion: {
// self.reshowImage()
})
}
}
コンポーネントを使用しているプロジェクトへのリンクをお送りください。 [email protected]にメールを送信して、iOSのFood App UIアニメーションに関する質問や提案があるかどうかをお知らせください。
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