复制代码代码如下:
<! Doctype html> <html> <head> <style type = "text/css">
cuerpo {fondo:#000; fuente: 25px/25px 宋体;}
#box {float: izquierda; ancho: 252px; borde:#999 20px cridge; color:#9f9; shadow de texto: 2px 3px 1px#0f0; }
#Info {float: izquierda; color: #cfc; padding: 24px; }
#Next {relleno: 8px; ancho: 105px; color: #9f9; shadow de texto: 2px 3px 1px #0f0; }
</style> </head> <body>
<div id = "box"> </div> <div id = "info"> next: <div id = "next"> </div> <div id = "text"> </div> </div>
<script type = "text/javaScript">
var map = eval ("["+array (23) .Join ("0x801,")+"0xfff]");
var tatris = [[0x6600], [0x2222,0xf00], [0xc600,0x2640], [0x6c00,0x4620], [0x4460,0x2e0,0x6220,0x740], [0x2260,0xe20,0x6440,0x4700], , 0x2320,0x2700]];
var char = {x: "/u3000", s: "/u25a0", t: "/u25a1"};
var keycom = {"38": "Rotate (1)", "40": "Down ()", "37": "Move (2,1)", "39": "Move (0.5, -1) "," 32 ":" 0; pausa =! Pausa "};
var dia, pos, bak, run, siguiente, pausa = false, info = {velocidad: 1, líneas: 0, puntaje: 0};
función start () {
dia = next.d;
bak = pos = {fk: [], y: 0, x: 4, s: next.s};
nextdia ();
document.getElementById ("Next"). Innerhtml = (next.d [next.s%next.d.length] | 0x10000) .ToString (2) .slice (-16). replace (/..../g , "$ & <br/>") .replace (/1/g,char.t) .replace (/0/g,char.x);
document.getElementById ("Text"). InnerHtml = "Score:"+Info.Score+"<br/> <br/> Líneas:"+info.lines+"<br/> <br/> velocidad:"+info. velocidad;
girar (0);
run = setInterval ("pausa || down ()", ~~ (Math.Pow (1.3,12-Info.speed)*30+20));
}
función over () {
document.Onkeydown = null;
alerta ("Juego Over");
}
función nextDia () {
Next = {d: tatris [~~ (math.random ()*7)], s: ~~ (math.random ()*4)};
}
actualización de funciones (t) {
bak = {fk: pos.fk.slice (0), y: pos.y, x: pos.x, s: pos.s};
if (t) return;
para (var i = 0, a2 = ""; i <22; i ++)
a2+= map [i] .ToString (2) .slice (1, -1)+"<br/>";
para (var i = 0, n; i <4; i ++)
if (/((^0]+)/. Test (bak.fk [i] .ToString (2) .replace (/1/g,char.t)))
a2 = a2.substr (0, n = (bak.y+i+1)*15-regexp. $ _. longitud-4)+regexp. $ 1+a2.slice (n+regexp. $ 1.length);
document.getElementById ("box"). innerhtml = a2.replace (/1/g.char.s) .replace (/0/g,char.x);
}
función es () {
para (var i = 0; i <4; i ++)
if ((pos.fk [i] & map [pos.y+i])! = 0) return pos = bak;
}
función rotar (r) {
var f = diA [pos.s = (pos.s+r)%Dia.length];
para (var i = 0; i <4; i ++)
pos.fk [i] = (f >> (12-i*4) y 15) << pos.x;
actualización (is ());
}
function down () {
++ pos.y;
if (is ()) {
para (var i = 0, r = 0; i <4 && pos.y+i <22; i ++)
if ((map [pos.y+i] | = pos.fk [i]) == 0xfff) {
map.splice (pos.y+i, 1), map.unshift (0x801);
++ info.lines%20 == 0 && info.speed ++, r ++;
}
ClearInterval (ejecutar);
if (map [1]! = 0x801) return over ();
info.score+= ~~ (Math.Pow (R, 1.5)*10) +2;
comenzar();
}
actualizar();
}
Función Move (t, k) {
pos.x+= k;
para (var i = 0; i <4; i ++)
pos.fk [i]*= t;
actualización (is ());
}
document.OnKeydown = function (e) {
eval ("pausa ||"+keycom [(e? e: evento) .keycode]);
};
nextdia ();
comenzar();
</script> </body> </html>