react pull to refresh
1.0.0
npm install react-pull-to-refresh -S
A pull to refresh component for the web.
Based on Andy Peatling's Pull to Refresh for the Web

Your refresh handler function takes in resolve and reject to tell the PullToRefresh component when it's finished.
async handleRefresh() {
await asyncCode();
}Where you want to render the component:
<ReactPullToRefresh onRefresh={handleRefresh} className="your-own-class-if-you-want" style={{ textAlign: 'center' }}>
<h3>Pull down to refresh</h3>
<div>{items}</div>
<div>etc.</div>
</ReactPullToRefresh>Use the CSS from the example as a starting point.
export interface ReactPullToRefreshProps extends HTMLAttributes<HTMLDivElement> {
onRefresh: () => Promise<void>;
icon?: ReactNode;
loading?: ReactNode;
disabled?: boolean;
distanceToRefresh?: number;
resistance?: number;
hammerOptions?: {
cssProps?: CssProps | undefined;
domEvents?: boolean | undefined;
enable?: boolean | ((manager: HammerManager) => boolean) | undefined;
preset?: RecognizerTuple[] | undefined;
touchAction?: string | undefined;
recognizers?: RecognizerTuple[] | undefined;
inputClass?: HammerInput | undefined;
inputTarget?: EventTarget | undefined;
}() => Promise<void>ReactNode
<span className="genericon genericon-next"></span>ReactNode
<div className="loading">
<span className="loading-ptr-1"></span>
<span className="loading-ptr-2"></span>
<span className="loading-ptr-3"></span>
</div>booleanstringobjectnumber
70number
2.5HammerOptions
interface HammerOptions {
cssProps?: CssProps | undefined;
domEvents?: boolean | undefined;
enable?: boolean | ((manager: HammerManager) => boolean) | undefined;
preset?: RecognizerTuple[] | undefined;
touchAction?: string | undefined;
recognizers?: RecognizerTuple[] | undefined;
inputClass?: HammerInput | undefined;
inputTarget?: EventTarget | undefined;
}npm installnpm run play to open the code from /playgroundAndy Peatling