Learn how to use Crux in your project.
Follow the readme in the project's repository on Github.
Read the API documentation
Watch the introductory talk at the recent Rust Nation 2023 conference in London.
You can also join the friendly conversation on our Zulip channel.
Note, that Crux is experimental and currently under active development (probably not ready for use in production apps just yet). However, the master branch should always be working well, and we will try to keep the examples and documentation up to date as we go. We do think that the API has now settled, so have a play! :-)
The fundamental architectural concept is the strict separation of pure computational tasks from tasks that cause side effects. This is similar to the way Elm works.
In the above diagram, the inner "Core" is compiled and linked to the outer "Shell" on each platform as a library:
In fact, because WebAssembly (Wasm) is one of the compilation targets, the core must remain side-effect free, due to the sandboxed nature of the Wasm runtime environment.
As such, the core is completely isolated and secure against software supply-chain attacks, as it has no access to any external APIs. All it can do is perform pure calculations and keep internal state.
Following the Elm architecture, the core defines the key component types within the application:
Event — an enum describing the events which the core can handleModel — describes the internal state of the applicationViewModel — represents information that should be displayed to the userThe former two are tied together by the update function, familiar from Elm,
Redux or other event sourcing architectures, which currently has this type
signature:
fn update(
&self,
event: Event,
model: &mut Model,
capabilities: &Capabilities,
)The job of the update function is to process an Event, update the model
accordingly, and potentially request some side-effects using capabilities.
The enclosing platform native "Shell" is written using the language appropriate for the platform, and acts as the runtime environment within which all the non-pure tasks are performed. From the perspective of the core, the shell is the platform on which the core runs.
Following the Elm architecture, the interface with the core is message based. This means that the core is unable to perform anything other than pure calculations. To perform any task that creates a side-effect (such as an HTTP call or random number generation), the core must request it from the shell.
The core has a concept of Capabilities — reusable interfaces for common side-effects — supporting fire-and-forget, request/response, and streaming semantics.
The only built-in capability is Render. But this repository contains a few
capabilities at various stages of maturity, and you can easily write your own if
you want to:
Render (ask UI to render the ViewModel) —
source, built-in to crux_core,
request onlyHttp (full HTTP implementation based on the
Surf API) — source,
crate, request/responseKeyValue (basic key-value store API) — source,
crate, request/responseTime (get current time, notify after duration, notify at instant) —
source, crate,
request/responsePlatform (get the current platform) — source,
crate, request/responseSSE (basic Server-Sent Events) —
source,
request/streamingPubSub (pub sub with streaming) —
source,
request/response/streamingTimer (timer start, finish, cancel) —
source,
request/response/streamingDelay — part of
tutorial
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Zulip is an open-source modern team chat app designed to keep both live and asynchronous conversations organized.
Zulip sponsor Crux by providing our Zulip server — thank you Zulip!