This is a novice guide prepared by Xiaoli for adventurers. I hope it will be helpful to adventurers~
1. Introduction to basic information
The game is divided into 6 camps, and the order of mutual restraint is: forest → cemetery → wilderness → Dongling → forest. The temple and hell restrain each other. Deals an additional 15% damage to targets in the restrained camp. Faction bond bonus: When three or more heroes from the same camp join the battle, you can get additional attribute bonuses (Temple and Hell can be regarded as any camp). At the same time, the more heroes in the team from Sanctuary and Hell, the more you will get. Powerful buffing effect.
Hero professions are divided into warrior (tank), mage (output), ranger (output), and priest (healing auxiliary). Generally, a team can field 1-2 tank heroes, 2-4 output heroes, and 1-2 healing auxiliary heroes. .
2. Recommended lineup for initial push pictures
When you first start drawing cards in the early experience game, it is not recommended to focus on various S heroes and temples right from the start.
The distance of dreams
When will the test start?
Thoughts when the wind blows
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The shining moment of the galaxy
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The distance in the wind
Real-time combat turn-based?
Breeze and drizzle
Is there a group?
the other side of time
It’s awesome. It’s finally in public beta. The art is good and the gameplay is unique. I’m looking forward to it.
dreams in the night
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Dream in the blue sky
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the power of dreams
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