Super Comic Heroes vs. Capcom is an arcade fighting game that puts eighteen popular game characters together for brawling, and each character adds unique moves to make the game more interesting. The game adopts a two-player alternating fighting method, and has special characters' off-site rescue attacks. The game's graphics and sound effects are quite high-quality. In addition, the game's operational smoothness is also quite good. Although the game has such chaotic characters, it still maintains the stability of the game. Top notch balance.
The most gorgeous 2D battle fighting game on the CPS2 base board, and also the last work of the VS series on the CPS2 base board. In addition to the many basic characters in this game, there are also some characters who are specifically responsible for assisting in attacks.
In addition to retaining many of the excellent systems and classic scenes from the previous game, the game also adds a new variant of the Flurry cooperation mode: Flurry: it can only be used when neither character has been defeated. The instructions are: down, down, back + heavy P + heavy K.
Note that this move can only be used when there are more than 2 energy slots. After activation, the energy slot will be converted into a time slot and gradually decrease, and the characters on standby will rush into the field to assist in the battle (that is, they will become becomes controlling two characters at the same time). In addition, during the flurry state, the party that activates this state can use unlimited super special moves (except for LV.3 super special moves). When the time slot reaches zero, the flurry state will be automatically terminated. After the flurry state is terminated, the time slot will be restored to the energy slot again (regardless of whether you are LV.2 or LV.3 when you use this move, the energy slot at this time is Zero.), the character on the original field will also be replaced by the standby character.
The BOSS in this game is very difficult, and he has a second form that allows him to transform and fly in the air. It takes a lot of effort to deal with him.
1. It is recommended to use the "WinKawaks" arcade emulator on the website for simulation. Put the game into the roms folder or the romscps2 folder. If the game cannot be detected, please use the 1.45 version of the emulator.
2. Marvel Vs Capcom - Clash of Super Heroes
Operating environment: WinXP/Win2000 (other environments have not been tested)
1. Press 5 to insert coins, 1 to start (1P), and J, K, I, and O respectively represent A, B, C, and D on the arcade machine.
2. Press Enter to pause or start. If you want to close this game, you must press Enter to pause the game before you can exit! Otherwise, you will not be able to exit and it will feel stuck.
3. If the running speed is very slow, please right-click the desktop icon, then select "Properties" --> "Compatibility", select "Windows 98/ME Compatibility Mode" to run the program, and the speed will be faster.